However mechanized does have a lot of defense, which is useful if you really want these to hold. The tanks don't fight. Contributor at KeenGamer, often writing guides and news. Please see the. Alternatively, just add 1 Medium Armor company (50 tanks) to each of the 168 divisions by 1941, and wipe out the Reich right away, or after a couple of months when the German onslaught wears out against your defenses. Hm, that seems like a good idea. Valve Corporation. ScumpyDawg 18.9K subscribers 172K views 2 years ago Hello and welcome back to another Hoi4! Hey thanks , mostly approximately 140 160 divisions. Seems to follow a lot of the principles I see happen in vods and stuff of mp games. I don't quite know how to rush tanks as the Soviets, haven't played them a lot, Just research heavy 1 when you see Germany doing army innovations 1. The peaceful route has been removed, so you must fight a revolutionary war to win. Cookie Notice Having received more tanks, I came to Berlin like clockwork. This item will only be visible to you, admins, and anyone marked as a creator. However, if you build a considerable air force before 1941, focusing more so on fighters and close air support, you should be totally fine. Use your tanks wisely, never underestimate the Axis and don't take risks needlessly and lose the game. You need to send in the tanks whenever you see red bubbles. You need at least 20% armored divisions to avoid grinding infantry leader and under 40% to avoid panzer leader. New comments cannot be posted and votes cannot be cast. AT in general is useless and you're better off using tanks to fight tanks. Dont forget to research SPA and TD for the T-34. Then Armament Effort when China starts, Railway Network when youve built all 60% slots on dispersed 2, No focus until Great Purge, Purge in May 1938, Top row War eco, civ construction, free trade, stability in order, Middle row Heavy tank design, industry design, generic military theorist, infantry design in order, Bottom row Army training time, tanks, concealment, recovery rate in order, Use infrastructure, mil->civ conversion, and research juggling to build large industry, 200+ owned civs in 1939 (after Finland and Baltics), prioritize high infra states behind Stalin Line, 230+ mils by Jun 1941, prioritize 40-50% infra states behind Stalin Line, Exceed German factory output by summer 1942, Liberal use of research juggling, electronics, industry, construction 2x, Heavy tank 3 in 1940, Moderns by 1943 with heavy tank designer, HSPG and ModSPG by 1943 with medium tank designer, Land doctrine complete by 1942 (SF right-left), 2 panzer experts, as many terrain traits and amubushers as possible. Eisenhower's speech was delivered three years after the first Soviet nuclear test in 1949 and only a few months after the first successful Soviet H-bomb test in August 1953. This item will only be visible to you, admins, and anyone marked as a creator. In today's video I'm sharing with you my strategy for beating Germany. Awesome post could use some similar guide for other nations! Kristy Ironside, "A Full-Value Ruble: The Promise of Prosperity in the Postwar Soviet Union" (Harvard UP, 2021) (Podcast Episode) Parents Guide and Certifications from around the world. You want to keep Kalinin and you absolutely dont need Khrushcev. Honestly, they should just force AI Soviet to go war economy and not rush service by requirement. I used to play games mainly in Germany, France and Japan. Soviet national focus tree. War Economy (as soon as you can as world tension needs to be at a certain level), Konstantin Rokossovsky (do the rest of the military staff after the Great Purge). A mysterious list, a small Hungarian town, and unimaginable horror. Decrease to ~120 total on infantry, rest to tanks, 320+ by end of 1942, 150 on HT3, 40 on mech2, 5 HSPAA3, ~20 tanks for counter attack, Slowly transition from HT to Modern + mech3 during late 1943, Novel idea: fallback lines perpendicular to front line destroy infrastructure, retreat automatically, concentrate in best terrain, Potentially useful in MP especially without co-op, control retreats, reduce micro, reduce setup time, 450 defensive infantry equipped and trained by mid 1941, 72 divs on ports, Make use of best terrain terrain to create pockets, hold Pripyat, Attrition the Germans heavily by March 1943, make them pay before reaching the Stalin Line, Flexible counter attacks but a player in MP may encircle, Encirclements from flexible counter attack positions, allow tanks to lead, Secure defensible front line ahead of defense in depth positions, Transition 4 army groups to front lines, 5 armies at a time, from safest troops to most forward, Concentrate heavies on front broad enough to ensure supply, only push with tanks and allow infantry to follow, Repair/build infrastructure to maintain supply lines, Drive into Germany, then Italy, then finish Balkan minors, Shadow puppet + satellite all possible nations turn 1, 13 Million puppet manpower, Soviets still on limited conscription. My main inf are 30 width pure inf with log, eng, and rec. I hate to say this but it's a terrible template. HTD aren't usually necessary for piercing, and you'll usually have full gun upgrades on your heavies anyway; but they are helpful for cheap hard attack. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. Soviet interests on conquering the region began to increase approaching World War II, and its fate would be decided by . The Soviet national focus tree can . Contents 1 Geography 2 Events lol The fact that anyone would need a strategy game to beat brain-dead AI is hilarious. As I only did a bit on that, and the only things that experience supply issues are deathstacks of 20 infantry cos they got pushed out of their frontline. 10 Powerful Hearts of Iron 4 Infantry Templates. The year is 1936 and tensions over China are progressively escalating. Support Companies: Same as heavies when you don't care about armor. Let me know, do you think this setup is viable in multiplayer? (support,medic,reckon,engineer,radio as support.). China you can get more by sending to each Chinese minor but still not infinite. For heavy tanks this is quite easy. The individual tanks have 200 armor and 100+ piercing, and I . Additionally, please be sure to check out the France guide and let me know your thoughts (https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide). The reason is obviously the massive production boost in the form of stability and the 10% Construction. 2) Playing a big bad Romania, with dividing Yugoslavia, Czechoslovakia and turning Bulgaria, Greece and Turkey into puppets. A COMPREHENSIVE GUIDE TO NEURO BASS SEASON3 (PT.1 Simple Bass and Movement), JUNJI ITO - A Comprehensive Guide to the Horror Master's Manga Catalogue, Overview of Third-Party Movements: ETA, Miyota, Seiko & More (A Comprehensive Guide 2021), How to Optimize Lenovo Legion 2021 for Gaming & Productivity [Full Comprehensive Guide], 2020 Yearly Bujo Setup | How To Begin Bullet Journaling a Comprehensive Guide, The Comprehensive Grasscutter (Private Server) Guide, Excel 2007 Tutorial - A Comprehensive Guide to Excel for Anyone - Excel Made Easy. Check out my France guide under the Division Template section as this should help (https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide). Repeat across multiple generals until your groups of 14 divisions are sufficient to cover the whole frontline. Please leave a like and subscribe if you enjoy this video. This guide can be helpful for beginners and experts alike! Do I need to mass upgrade my railways and build depots too? After a lot of shenanigans, we got all of this and now was time, to fuck the . Specify when and how many. "Beautiful Rose Embroidery for Beginners: A Comprehensive Guide". Oh yes, how could I forget? There's no way to not be grinding one of those if you have 5 divisions so you just delay both as long as possible. Im always looking to add to my HOI4 guides, so Ill be sure to review your feedback and add anything useful to the guide. Moreover, be sure to have your plans drawn up early, so your Generals can plan their attacks in plenty of time. Support engineers, signals, AA, maintenance. However, I use a somewhat different tactic to a lot of players, so the advice I provide may not be your cup of tea, but I have found it gets effective results, particularly against the Axis forces. Every focus Ive completed in this screenshot is needed and justified. In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. As for the ratio, I'd estimate that 5-10 HTDs is in the realm of having a good enough HP:IC ratio and attack to stay cost-efficient. I am thinking to swap 2 artillery for 1 anti tank and 1 artillery. This is a vanilla (1.10.x), multiplayer-oriented guide, but naturally applies to singleplayer as well. 3) Having an alternative reality German 1936 Revolution, with huge democratic German faction, alternative to Allies, and later creating the European Union in 1940s. Or simply return territories to Poland and Romania, I replayed this walktrough again and Titan was right about polish territories and Bessarabia too. For the Axis and anyone who will fight in Africa, reliability is useful. With tanks, start the BT-7 (Light tank II) before you accept the German tank treaty. Soviet Union, as one of the seven major powers, has a unique national focus tree. Training 40widths are just for the future heavies, you should not convert volunteers into 40w motorized. For a love of Blitzkrieg. But, I do recommend building level five land forts on the southern part of the front-line, particularly around Romania, as the Axis sometimes break through. Please note, Ill be updating this onto current and new guides as well. Then add 2 points reliability and save XP for tanks. The-Greatest-British-Union-Of United-States-Under-The-Empire. Anything player controled is easy. In theory, they will automatically retreat to more defensible terrain as they are pushed back. In this case, you want every division you send to be fighting. Japan cant go to war with you, Sweden is usually banned, and raiding convoys in certain vital areas is not allowed on some servers. You can use 40w pure motorized to attack Finland and get XP in excess of regular but you should keep as much veterancy as you can on your volunteer divs. This guide is single-player oriented. Begginers to the game will struggle with capitulating Germany by 1938 but should be able to pick up a lot of advanced techniques from this video. Sorry for the necro. The unorthodox fallback lines idea seems pretty cool and might be a way to funnel the ai into create pockets by letting them break through at points you want them too, like rocks in a river. It's really good. This item will only be visible in searches to you, your friends, and admins. 1) PICK TRULY BASED MARXISM-LENINISM PATH FOCUS FURRY IS THE ENEMY OF THE PEOLE 2) PLACE ENTIRE ARMY, AIR, AND FLEET IN ODESSA KFC HAVE STOOD UP 3) THEN TAKE LEFT OPPOSITION YOU GO KILL FUNNY MUSTACHE MAN USING COLONEL SANDERS ( TROTSKY ). I deployed divsions in front of the Stalin Line on fallback lines that run normal to the front line. Create an account to follow your favorite communities and start taking part in conversations. Variants: Medium tanks only have to care about armor if your enemy is using AT, which makes things easier (I guess). 3 years ago 0 59:36. Ill keep you posted on the guides progress. It is only visible to you. I have a surplus on trains and massive amount on trucks, and I'm using trucks as a prioritization for supply. Awesome guide! Does not have AA and is too expensive. 1.5K Share 89K views 1 year ago HOI4 Country Guides In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. Soviet Union Guide - Defense in Depth Goal of the Guide Show that late game Germany can be dealt with Repeatable strategy that can be used by anyone in single player Win war and peace, get at least 90% of the spoils Display novel defense in depth with lines of retreat based on perpendicular fallback lines, debate utility for multiplayer For more information, please see our This only holds line in 1941 against Germans when sitting in a level 4 to 7 fort, as per Jacks strategy above. Your email address will not be published. WORSHIP ME!!!!!!!!!!!!!!!!!!!!!!!!!!!! Moreover, here is a list of how you should spend your political power, on advisors and laws etc. Same goes for increasing the SPG:tank ratio. Word 2010 Tutorial: A Comprehensive Guide to Microsoft Word, Illustrators Pen Tool: The Comprehensive Guide, Kick 2 Tutorial By Sonic Academy - Comprehensive Guide, Master Class: Comprehensive Guide to Working with Audio in CRYENGINE, 57- Canalisation des guides - Les violents vnements qui arrivent sur terre expliqus, A Comprehensive-ish Guide to All Things Fumos! Free trade and tank designer will help. 48 heavy tanks 11-8-2 with signals and engineers, and 25kav for suppression. Did you build a war factory by the age of 41? The Anti- Soviet Trotskyist Center13. Amtracs are very useful for the Axis for river crossings, especially since your tanks won't necessarily be able to survive after force attacking across a river in the way that heavies would. Therefore, lets proceed into the guide. Just to check are you playing as the Soviet Union? In your national focus tree, you should go down the Positive Heroism root as opposed to the Collectivist Propaganda as you get Konstantin Rokossovsky (Armor Genius) and higher research reduction times, making you more advanced by the time you go to war in 1941. Fewer than 7 infantry is not recommended unless you are quite good at micro and will use them very sparsely as "shock units" which can't be pierced and will take key positions. Get the first mechanized tech to get a flat hardness buff on your motorized. LightningDustt 1 yr. ago. There is a fixed amount of Equipment that you can send to China (usually around 40k guns. Generally, for heavies, you don't want to use motorized if you can avoid it, since it negates a lot of their biggest advantages. Although, you miss out on 15% national unity, the ability to research technology quicker will give you a significant advantage over your foes. First, Modern day mod, preceded to conquer south Africa, Gambia, Nigeria, Benin, India, Russia and China. Might be too much just for sp but it's better than not enough info. 150 mills and 180 civs. The numbers are all with full 1945 tech but no doctrines. Perhaps give a go on a playthrough and see how it goes. Hi you seem a pro in Soviet Union. Espaol - Latinoamrica (Spanish - Latin America). America didn't intervene. With this, your divisions will simply progress immediately, seeing the Red Army waltz straight into Berlin. @Garface KNEEL BEFORE ME! Anti-Air upgrade on SPAA is 15% per level instead of 5% like gun. Personally, I do heavies if I only have 1 or 2 tank research bonuses, and would only do mediums if I had 3. Tom, try 9 or 12 companies of infantry with Engineers and Recon as a base for defense division. Stalin's Severed Right Hand 4) Conquering Benelux as far-right/ far-left Belgium or Netherlands, then fending off the Nazis until the US come to your help. I decided to test that theory by playing Soviets and imposing a rule of defense only until 1943. Fellow comrade, you have been called to action to take command of the mighty Red Army. So, what are you waiting for? Finally, variants. Uses: Medium tanks have a huge speed (if you use upgraded motorized techs - for some reason this image's speed is for the level 1 amtrac tech) and significant cost advantage over heavy tanks. I guess just pretend they're marines - again, assuming you went SF, which for any marine-producing country I'd recommend. Summarized;Supply now is super super importantAir superiority too so your troops don't shrivel and be hungryThe war is all about supply basically. 2021-08-25 16: Soviet Union Exiles: New focus branches for the return of the Whites or the Tsar: 2021-08-18 15: . Send what volunteers you can and constantly improve the template as they fight. Hearts Of Iron IV: By Blood Alone Review: Planes and More! My inf strat at the moment is; Main inf - 30w, Fillers - 15w, Fillers have aa and main inf have whatever you'd like. First just build civs in Moscow and Kiev, and try to go War Economy. All tanks are their base models, with the exception of TDs, which are all gun-upgraded. So whats the best way to go about it? 3 Award Favorite Share Introduction / Philosophy Hello everyone! New comments cannot be posted and votes cannot be cast. The Hearts of Iron IV team has kicked things into high gear with a new diary - the first that will look at all of the changes coming to the Soviet Union as part of No Step Back and the free. Shock Troopers. Read on, and see how you can faithfully serve General Secretary Stalin. It is rich in both natural and human resources and has decent technology. This is so youre not totally unprepared when the Axis invaded you in 1941. Signals are up for debate but potentially useful to ensure you reinforce, especially once your tank stacks start getting bigger. Edit: Figured out no-air Soviets are now expire, dead, gone, and invalid. Is it a good idea to leave few titles to Axis so I could build my forts behind rivers? Helf me, Hanz. Well i tried this tactic of lvl 4 forts all the way to romania border, from there lvl 5 forts towards the coast had 220+ divisions manning the forts and the germans cut through them like butter anyway. You must focus on the construction of civilian factories before military factories to ensure your construction speeds of other buildings are speedy. You must rival the German Luftwaffe (air force) to ensure you have air superiority, which is important no matter what land doctrine you go down. Soviets would get significantly more imports so their economy could switch to military production sooner. Here is a selection of ten games releasing in March 2023 that we think you should be looking out for. Well, there is always the option to encircle half of Poland and Belarus with light tanks, or as I like to call it, the Minsk Pocket. As no-air Russia, you'll also need some SPAA in the division, 2 will do to defeat most planes. Your current template is 8-1- inf-arty-AT with support engineers, recon, arty, AT, field hospitals. Please leave a like and subscribe if you enjoy this video. Don't shy away getting Concentrated Industry and Construction half a year ahead of time. This item has been removed from the community because it violates Steam Community & Content Guidelines. Join. Okay so lets talk about how you should actually play the early game given you followed everything pointed out above. You should start researching Fighter IIs in 1939 and CAS I and II in late 1939 (get the license for all three of them. Centralization and Discipline15. Clicking on the branches leads to the appropriate section. This item will only be visible in searches to you, your friends, and admins. Secure the Administration11. The Zinovyevite Terroist Center9. Release Calendar Top 250 Movies Most Popular Movies Browse Movies by Genre Top Box Office Showtimes & Tickets Movie News India Movie Spotlight. It gets a rework with the No Step Back DLC, adding a monarchist / fascist path and an alternative Bucharinist path for the Communist branch. Unfortunately whilst playing as the Soviet Union in Hearts of Iron IV, you have to deal with Stalins Great Purge. Comprehensive guide, HOW TO STYLE SLOUCHY TROUSERS | A Comprehensive Guide, Overview of Third-Party Movements ETA- Miyota- Seiko - More -A Comprehensive Guide 2021, AION 5.0 - Arkhal's hidden space - comprehensive guide, How to build a GMA : Gordon Murrays nerds guide to his , 650bhp hypercar | Top Gear, Getting Started with Color Grading In Davinci Resolve 15 Comprehensive Guide, How To Be Funny - Comprehensive Guide To Developing A Sense of Humor, HOW TO STYLE DIFFERENT JEANS | A Comprehensive Denim Guide, Illustrator's Paintbrush Tool and Brush Panel | A Comprehensive Guide, Nature Tourism in Odisha - A Comprehensive Guide for Tourist & Nature Enthusiast, Czinger 21C: the worlds first 3D printed hypercar | Top Gear, How to Optimize Windows 10 for Gaming and Productivity! Russia is better with heavy tanks compared to mediums - better access to chromium than tungsten and you get fewer research boni so you might as well choose the branch that has fewer techs. The navy and air force have been getting off easier so far (navy and air advisors not very important in comparison to division recovery). Sorry again for the late reply. You can make dedicated anti-infantry tanks with your SPGs but you should be trying to match Germany tank for tank first and worrying about infantry later. 13/7 is usually solid - it forces your enemy to care about piercing but has decent HP:IC ratios.
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